Showing posts with label geek. Show all posts
Showing posts with label geek. Show all posts

Monday, October 7, 2019

Haunted Review - Danger Run (NO SPOILERS) by Ash

For 24 years, it's been a challenge to survive the night. But in year 25, the game changed.

Quite literally, SO much was different! On its 25th birthday, Danger Run stepped outside their comfort zone and pushed you to new boundaries. Let's get started, shall we?

Okay for starters, for those of you who stupidly didn't check the website and find this out, the starting gate at the Dixie location is no more. Don't try it, you'll feel like a donkey. (We did, anyway.) But the Hurstbourne location is still very much up and running, and you can start online. Other than that, I swear I don't remember any other gates, but that doesn't mean they don't exist. Just be smart, check before you go!

So you go to the gate, pay your $30, and you get your clue book(s) and a goody bag. Not too shabby! The clues are different this year - instead of 5-line limericks, you have 2 line rhymes. Honestly, while I admit I love the limericks, I like the 2-liner ones too. They were easier to solve with less erroneous information, and yes, I get it, that was the point of the limericks sometimes, but as the night grew later and later, we were happy to have less info to sift through. 

That being said, don't expect this year to be any easier just because the clues are more concise. The simplicity is DECEIVING, I tell you! Some clues are pretty easy, like which way to turn out of the gate. After that though, it gets a little tricky. Not gonna lie, we already missed our turn on clue 2 or 3, y'all. 

So the roads. Some of these were creepy AF. What kind of monsters live on these dark terror-filled streets?! (Okay, actually, if I had the money I probably would, it was nice to be able to see stars and not have your neighbors so close you can shake hands through your windows. But that's not what's important.) There were moments when we were convinced we'd gone the wrong way or missed something the clue was telling us to look for. There were times when the clues were worded in such a way you felt like you were naked in a physics class giving a speech on aeronautics when the highest science you'd taken was Bio 1. (Really let that image sink in...) So the clues were pretty epic this year, I give DR so much credit there! 

Not to make you panic or anything, but this year there are also missions. Now, perhaps because it was opening weekend and they had some bugs to work out, perhaps our people were new or just tired, but ultimately we were given SLIGHTLY confusing information. Big hint: JUST FOLLOW THE DIRECTIONS IN THE CLUE BOOK REGARDLESS OF WHAT THEY SAY. We aren't mad at the people, I'm sure they didn't see us pull up and think, "haha, I'm gonna ruin their effing night!" Just a helpful hint for the missions. Anyway, so you follow the directions and either look for landmarks and enter which clue you used to find them, or you simply do as the mission says. There is one on each page, and the clues on the neighboring pages won't affect the missions. It's one page, one mission. And they're FUN! Tricky, confusing, and downright weird, but so much fun. They also include sensory clues. You get to involve your sense of taste, smell, sight, lack of sight, and you also get to play with dice and a special flashlight. This is where your goody bag comes into play. All the stuff you need to solve some of the missions will be in that bag - don't lose or misplace it! This new twist was so fun, and all three of us absolutely loved it. (Have you ever played that game with the jelly beans, Beanboozled? If not, Google it, and if so...well, may the force be with you, my friends!)

But what do these missions MEAN? Why are they a thing? I'm so glad you asked! When you get to each of the haunts, you'll take your clue book to the game master at each site. There, they will see how you did with the clues and the final puzzle at the end of the leg, and you'll get between 1-3 minutes to solve a mini breakout game! These are SO fun, but I will admit, when you're tired, they are HARD to do! The first game was gory and delightful. We loved playing with the...props...lol. You'll really need a HAND to solve this mystery! It was right up our alley and although we were SO CLOSE, we didn't make it out in time. But it was so much fun, and so detailed, and so well thought out...this was definitely a wonderful addition to the Run. I highly recommend you do your best on the missions, though, you need all 3 minutes!! The second one we ALMOST had it. I will fully take responsibility for dropping the ball on this one - I thought the last clue we were looking for was like, stickers, or something. Guys, I was tired. My bad, yo. But seriously, look EVERYWHERE. Even right in front of your face. That's all the spoilers I can afford, but trust me when I say you need this in your life. 

Have you ever stopped to ask yourself, "What kind of sick, twisted, demented mind comes up with these things? Well, we finally got our answer to this one! We were blessed enough to meet the man behind the madness, the twisted mind behind all the clues, behind the missions, behind the breakout games - a true genius and the real Game Master himself, Garry O'Brien! For starters, this guy is kind of our hero, and we may or may not have been fangirling over meeting him. I'm thinking of starting a fan club...lol. But Garry is one of the brightest and kindest people I've ever met. He was so patient with us explaining how we'd been slightly misled (still not mad, please don't get me wrong here!) and how we should have done it. It was like a light bulb went off when he broke it down for us. It was such a joy to meet with him! We snagged a pic with him at one of the breakout games, and it's a memory we'll treasure for a lifetime. (Okay, we're nerds and we might have a stalker-level problem...)

There's no way this year's Danger Run is earning anything other than 5 stars from me. The haunts operate independently so they will be reviewed separately (see, I told you no spoilers!). But yeah, this year kicked it up several notches, and was so much fun!! 5 stars, y'all, and you deserve every single one! Special thanks to Garry and everyone involved with this year's Run, we had a blast, thanks for the awesome night!


Sunday, April 3, 2016

LL Review: Heroes Comics and Gaming - By Ash

Hey folks! We've been quiet lately but that's about to change with the review of Louisville's newest geek spot (and I say that with enthusiasm as a fellow proud geek), Heroes Comics and Gaming!

I have to make mention of the location really quick because to be honest, we passed it and had to backtrack. It's not totally hidden, but Google Maps put it a tiny bit further down from its actual location - at least for me - and by the time we saw it, it was too late to turn. So be on the lookout, you want to turn onto Lexington Avenue from Baxter Avenue, otherwise you'll pass right by it!

(A demo of a game - sorry the pic is a little blurry, he moved!)

That being said, we parked and made our way inside through the back door. The first room we went into was the gaming room, where a handful of folks were already engaging in RPG's. We crossed through to the store area, and I have to say I was impressed. The layout and space were functional and the decor was tasteful. There were tables set up for demos of games, other games set out that you could try out, an entire wall of board and card games, Funko toys and, of course, a ton of comics with ample room for growth in all departments. There was a lot of love put into renovating this space and it is paying off.

(The display case isn't empty, I'm just short and can't get a good angle to show you all the cards for Magic and other card games!)



(My hubby Andy was enjoying the vast selection of Star Wars items available. Aren't I a lucky nerd to be married to a nerd like him?)












The staff is great - super friendly and helpful. We got to chat a bit with Chris who even posed for a candid for us, and he offered up some advice, tips, and laughs for us while we shopped.













The owner rang up our order and you can tell he takes pride in his work. Thanks for letting me be awkward and weird and giving us a pic to go along with this! We missed Kevin, but those of you following our blog would know him from the Haunted Hotel - a fan favorite and recurring review venue for LL. We'll catch him next time, though!











The variety of nerd and geek levels offered means there's something for everyone. My husband and I picked up our first RPG game (yes, I'm an entry level geek in this area) and although it tired us out figuring out how to put it together and get started, it's a pretty fun investment that will bring us hours upon hours of entertainment. Check out our spread, and mind the mess, please!


Overall, I can't lie, I love this place. I felt at home among my kind and didn't even have to pre-medicate my anxiety - these are my people. Five stars all around, this is a place I think I'll be frequenting often. (I only wish I hadn't moved out of the area last year!) We can expect a lot of great things to come from Heroes and I can't wait to spend more time there!